Best hoi4 templates

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Here is the best defensive division template in HOI4 for major powers in the close to 1940, such as the USSR against Germany: 4 Infantry + 1 Artillery. 4 Infantry + 1 Anti-Tank Artillery. 4 Infantry + 1 Anti-Air Artillery. 2 Artillery + 3 Anti-Air Artillery. 1 Medium Tank.Learn how to design optimal divisions for different theaters of war in Hearts of Iron 4. Find out the strengths and weaknesses of various templates, from infantry to anti-tank to marines.Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile).

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The quality of a template doesn’t really change across nations. You have to consider supply effects and your industrial capacity, but those affect how many divisions you can field, rather than what templates. That is: 20W infantry with engineers for the line, 40W offensive divisions (14-4, 11-6, or 8-8 infantry; 13-7 or 12-8 armor).Naval templates. DD1 - 1 torp, 1 depth charge, sonar/radar AA, cheapest gun. Spotting / ASW CL3: 2 / 3 planes + sonar + radar. 1 best depth charge, 2 guns, AA1, armor 1, best sonar/radar/engine, no secondaries. ASW CLs are a variant of this with one plane replaced with a depth charge.Hearts of Iron 4 (HOI4) – Best German Templates. Adrian Oprea. Hearts of Iron 4. February 6, 2024. Unfortunately, since Germany is the main antagonist of Hearts of Iron 4, it will have to face all the great powers of the world at once and try to actually win somehow. Most players think that strategies are enough to win everything.2 width light tanks. A single tank battalion per division. As soon as you break enemy lines with real divisions, rush them in and cause chaos. No division is can't enough to catch them. As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce ...playing as Brazil... best templates for attack in jungles? I always use medium tanks/motorized 40w on attack but I know tanks take penalties in the jungle. Is it worth making 11-6s instead? I saw someone advising against using 14-4 and 11-6 as line artillery was nerfed, "except for in certain situations like Japan attacking china early game".May 7, 2023 · The latest version of this guide is now available at this link: https://youtu.be/txUsm8JUgFgFor all of my guides I also always make dedicated spreadsheets wh...A min-maxed support company setup for a tank division might look like: Engineers, Medium Flame Tank, Light Armor Recon (design optimized for piercing), Logistics, Maintenance. Use a medium tank optimized for soft attack, the LT Recon to provide piercing, and use the Maintenance company to allow yourself to run a low reliability, high ...A really good template is 2 motorised, 4 motorised artillery and 2 light tanks. Works best with mobile warfare -> mobile infantry. I'm now ready for some chad pro player to tell me why its a horrible template. Well I know you should achieve mediterranian naval supremacy and almost entirely focus ur divs on defence.Templates: There are/were five different types of SS-divisions: Grenadier (really just infantry), Panzergrenadier- (mechanized infantry), Panzer- (Heavy Tanks), Kavallerie- (actually cavalery, but later motorized) and Gebirgsdivisions (mountaineers). For the templates I recommend following: use 26 combat width divisions.Learn how to design effective divisions for different combat widths and purposes in Hearts of Iron IV. See examples of infantry, tank, and armored templates with explanations and tips.Regarding 'upgunning' the MTN divs to have an excellent ingame template for them as well, i fully agree to @noobermenschen s first post, Nr. 2. 2. Italy's demise was set off by an unprecedented string of bad decision making on the political, military strategic and operational level.There is a option of Cavalry if you want to be fast, but they use almost twice as more supply (0.12) than Marines, so you will manage to fit 1 division of 5CAV in Central Africa to make them fight full strength. You can even go Motorized, as they are faster than Cavalry, and use a little bit less supply (0.11) but if you decide to go with them ...Ideally don't, but if you really need to, make your offensive templates as wide as the jungle reinforcement width or half of it (42 or 21), give them logistics and flame tank companies, as well as what you usually run. Have infantry line-holding divisions as filler, ideally with 21 width. For offensive templates I'd advise using tanks that have ...

Learn how to create and modify division templates for your army in Hearts of Iron IV, a strategy game set in World War II. See examples of different division types, stats, equipment and tips for each …9 inf, support arty, recon, engineer, and maybe field hospital. Reply. Award. tamir1451. •. Pure inf is more effective now. Use support art . If you want your inf divisons stronger make them 40w. Rocket artilery (not the motorized one) is worthless.Infantry are never going to be very good at punching through an enemy line. You can build a division capable of it, but it is going to take heavy losses doing so. Instead, infantry are good at being a defensive line and preventing enemy pushing. A reliable template for that is 9 inf, 1 arty with support company arty and engineers.Introduction. The German army would develop many designs of tanks over the period of the war and this guide will try to give you the ability to produce as many of the vehicles as possible from historical designs as well as some blueprint tanks. Keep in mind the Tank Designer in HOI IV doesn't allow for a lot of variety in the modifications so ...9 infantry 4 artillery, 30 width. If you like moving troops on your own, superior firepower. If you like using battleplans, grand battleplan. Both infiltration and assault are good. Supports: Artillery, Engineer, Ranger and cheapest medium Flame Tanks, add AA if you don't have an airforce.

Q&A. Lord_Pravus. •. You'll be low on production and resources, so you need to keep it simple. Most cost effective option I can think of are two templates: one 20 width comprised entirely of infantry (mostly for defense) and one 20 width comprised of 7 infantry and 2 artillery (for offense). You'll want engineers and recon, plus maybe support ...I've broken this guide into segments for you to follow through to determine how best to play whatever minor you're using. I haven't played ALL the countries in HOI4, but after a while, you learn the ropes, and they all sort of work in a similar way. My current timer sits at almost 11k hours. This game is awesome because it has so many ...The 20/40 width rule sticks with the Great War mod. Combat moves extremely slow and will be almost exclusively infantry and cavalry at the beginning. Because of this prioritizing infantry equipment and artillery are an absolute must. Irl over half of Germany’s 3 million casualties occurred from artillery fire, and it can do near the same in game.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. Feb 21, 2024 · #hoi4 #guide #ad Watch Dank. Possible cause: An important part of designing a division template in HOI4 is the combat width. I.

Medium is the best workhorse tank. 6 Med/4 Mot is a great template for Germany, though adding Med. SP-ART is arguably better (but, for Germany, might involve using a research treaty bonus that you'd rather save for 1941 tanks). Light tanks are ultimately a dead end. I question whether having some slightly faster tank divisions is ultimately ...The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower. Please note that the reducing even with a full bataillon is not that huge, you go from 500 per 2.5 to 433.333 for 2.5) Improving the MP with research would boost this more, but research time is quite precious for such things ...8. Sort by: Lambdadelta1000. • 2 yr. ago. So if technology and IC isnt a concern - use Amtraks and Amphibious tanks and make a mechanized 30ish width. I tend to go for 7-8 split. Add engineers w/ at least 1942 tech, art, aa, logistics and signal. You can't make modern tanks into ambiphious with the module but you can make a tricked out ...

Meta still seems to hold true for 40 width not 20s anymore. 40 width tank med tank 10/10 motorised maintance support. Try to keep 75% reliability max armour and soft and hard attack with speed 40 width 14/4 infantry Support for both: logistics, arty and engineers, free to pick the last situation dependant.Is the best Template: 1) 20width infantry because it has the highest org (because double the divisions on a tile compared to 40 width) 2) 7_2 Infantry because it has more soft attack to de-org the attacker faster. 3) 40w Infantry because it has the highest Defense stat and blocks a lot of attacks.Step 2. This step depends on which country you are playing as. You have 2 options here. Option 1: make 14/4 (use normal artillery not howitzers) Option 2: make 7/2 (also use normal artillery) Option 1 is for countries with tons of man power and production power e.g. Germany. Option 2 is for countries that are still powerful (or not) with less ...

Infantry (Inf-Art): 9-1: The most bulk standard division. Go 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Sum of: Generally I want use cavalry as effective land units (on the same Past warlord stage, 40w infantry with support and the The basic tank template is 15 tanks 5 motorized. It benefits a lot from being 40 width, but if you only wanted 20 wide for some reason, you can use something like 6 tanks 4 motorized. These are your offensive templates that you attack with. There is no general purpose tenplate you can both attack and defend with. 7.Are you looking for a way to make your next birthday celebration extra special? Look no further than free birthday templates printables. With these templates, you can easily create... Tanks already blow away infantry without the SPGs anyways. One sugge What are the best titles for fantasy? r/kaiserredux Kaiserredux is a Hearts of Iron 4 Kaiserreich standalone fan-fork branching off from the original KR lore to bring players a more interesting experience, with more paths and options to choose. Medium is the best workhorse tank. 6 Med/4 Mot is a great template forredesign your tanks to have at least 8 speed (at least 12 in late10 Powerful Hearts of Iron 4 Infantry Templates. 10. Shock Troopers Hoi4 Best Division Templates. Updated for BBA: Plane designs now available! Creating divisions is one of the most important aspects in mastering Hearts of Iron IV. In this guide, you'll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail.In today’s digital age, stickers have become a popular way for businesses and individuals to promote their brand or express their creativity. One of the easiest ways to find free s... Are you a contractor or construction professional looking for If North Africa, then your standard templates will work fine. I make separate templates just for sub-Saharan Africa, which I'll eventually used in Asia as well (if I'm going for WC). For infantry, 10 CAV/0 ART with ART, ENG, LOG, RECON as support companies. That has a supply use of about 1 each (about 0.6 with 1942 tech). Anyway, for what type of tank, I consider my resources[The basic meta templates are good for allInfantry (Inf-Art): 9-1: The most bulk standard division. Good BEST TANK TEMPLATE FOR NO STEP BACK. Archived post. New comments cannot be posted and votes cannot be cast. Any particular reason you are using large formations? 384K subscribers in the hoi4 community. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by….Infantry (Inf-Art): 9-1: The most bulk standard division. Good for holding ground, ‘good-ish’ for pushing. 9-3: Like 9-1, but more expensive, and can attack. 6-1: The 9-1 division on a budget, really only good for port garrisons and super early wars. Tanks: Tank design is kinda overwhelming at first.