Best tank division hoi4

Infantry are never going to be very good

2 width light tanks. A single tank battalion per division. As soon as you break enemy lines with real divisions, rush them in and cause chaos. No division is can't enough to catch them. As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce ...Best Tank Division Template- HOI4 No Step Back. "In this video I will explain why I think the 43 width tank division template is the best in Hearts of Iron IV No Step Back. The meta has changed a bit and there are a lot of new features to the game to consider. Overall I don't think you need to micro the combat width of your division templates.

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Medium tank, whatever main gun that gives most cost effective soft attack, highest level radio, sloped armour. Your choice for next 2 slots, but additional machine guns is a good default if there's nothing better. Welded armour, Cristi suspension and gasoline engine. Don't level engine and armour above lvl 9 because then they cost extra ...The latest version of this guide is now available at this link: https://youtu.be/Yds2mEuVmAEFor all of my guides I also always make dedicated spreadsheets wh...Indeed, for example the Soviet inf divisions (1940) had 1038 people manning normal artillery and 1277 manning the howitzers. I just had to mix all these up, since there is no such thing as howitzer in hoi4. Reply reply More replies. u377.A medium tank 6/4 or 7/3 at 20 wide, or 12/8, 13/7, or 15/5 at 40 wide aren't bad choices. The first number is the amount of tanks, the second number is the amount of motorized/mechanized infantry.May 14, 2019 · 1,437 ratings. Recommended Division Templates. By Akfiz. The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template.The two tank battalions cost 1200 IC (2700 Total cost) which is almost twice the IC cost and more than twice that much of Total Cost for the rest of your division not including support battalions (1476 IC / 2580 TC) I am also counting total cost since the OP plays for minor nation and some of them have problems with even basic resources such as ...EDIT: Scroll to bottom for TL;DR Overview. I have put together a comprehensive spreadsheet examining the combat effectiveness of division width by terrain in HOI v 1.11 (Barbarossa / No Step Back). It attempts to address a couple of issues that I've seen, as it: Accounts for the over-width addition of divisions to combat, which can both be good and bad for the player.You should aim for a 42/44/45 width tank with 400+ soft attack and 300+ hard attack. Organisation should be above 30 after doctrine. Armor should be above 90 for the division (1943 tech, so maybe lower earlier on). The tank design itself should be medium turret (even if youre going heavy tank) and you should try getting either medium cannon or ...There's a world of difference between a '39 8 km/hr medium tank division and a 16.8 km/hr engine 5 light tank division. The faster the division, the more consideration you need to give to organization. How much organization the division actually loses when it takes land: Doctrines like Deep Battle can reduce it, as can other tactical ...Sort by: [deleted] •. I have found the 4 3 1 1 motorized-medium-medium spg-medium tank destroyer is a good all purpose division. As Soviet I might go with 4 mech 3 medium 2 heavy spg which is a pretty bitching killdozer division if you can afford it. Dudes just start rolling and dont stop.The templates below will be 30 and 42 width, since you usually want armored divisions to be larger. Still, feel free to adjust the combat width based on starting circumstances and industrial capacity. A 30 Width Tank Template. A 42 Width Tank Template. By using these templates you will be dominate on the battlefield in Hearts of Iron IV.My pleasure! Best armor division build: 8 mechanized 2 heavy sp anti-air (if axis or soviet) 11 heavy tank (12 if not axis or soviet) Thank you! I like 3 medium tank 4 motorized and 2 sp artillery. With signal, light armor recon, aa, and mechanic companies. Upgrade to mechanized for motorized late war if i can.You get a division with an IC cost of roughly 13k . Then you take a 45 width "space marine" division with some line art and a single super heavy tank battalion using this template; you get a division with an IC cost of roughly 4k. Now the stats; the 45 medium tank division will have, roughly, 700 soft attack, 400 hard attack, 900 defense and ...With these newfound beefy tank bois, you should learn to micro and make your own encirclements. Infantry will melt to them in sp, because the AI never uses anti tank. If microing is too daunting, just make relatively small battle plans that end up in a pincer movement. Also, assuming you have No step back, mediums or lights are the best tank ...1. Award. Dazvsemir. • 4 yr. ago. Typical tank template is 6 tanks 4mot/mech for 20w and 14-6 for 40w. 1. Award. So far I have run 5/5 tank divisions regardless of whether they are light, medium or heavy tanks.- The enemy has no high sophisticated Tanks and is mostly attacking with a lot of infantry so AT is not needed ... Is the best Template: 1) 20width infantry because it has the highest org (because double the divisions on a tile compared to 40 width) ... Most of the time division will have up to 75% max Org because it is very slow to gain Org ...As for tanks, go with the 10 (MBT/IFV)/8 (MOT/APC)/2 (Heavy SPART) template. Meta templates stay the same, with no changes (as of yet). I generally dont suggest using special forces, since you never get enough of them to make a difference, but the 14/4 template works for them too. 111 votes, 37 comments.General all purpose is 10 medium, 4 SPG, 4 motorized. If you don't have air control you can drop an SPG for 3x AAA. Supports use engineer, maintenance, recon, signal, logistics. (Not necessarily in that order) That division should punch through just about anything the AI puts in front of you. CorpseFool. • 5 yr. ago. 14/4, 11/6, 15/5.This template produces an overwhelming damage output of 3.1k, moves at an impressive speed 12 km/h and carries a huge amount of fuel for prolonged incursion...Division. Add 1 or 2 more armor clicks to the tank and flame tanks to the division for optimal performance. Can also swap the gun for HVC2 and with full doctrine you can swap 2 …

This is an updated hoi4 tutorial for millennium dawn divisions that will be useable in the new version for no step back hoi4. The old video is now completely outdated with the military rebalance ...Anyway, for what type of tank, I consider my resources: Light tanks only need oil and steel Medium tanks need tungsten as well Heavy tanks need chrome instead. So, for example, Turkey has lots of chrome and can get oil from Iraq and Iran. It is easy to field some heavy tanks; however, a lack of rubber makes it hard to motorize the supporting ...Coz the price is! Well balanced mass produce my friend. Always rate a design that’s actually feasible to mass produce, people always posting medium tank designs with PC of >50. Yeah but it’s more fun to have over half your mil factories being used to almost fully outfit like 6 tank divisions.You probably know where the gas tank is on your car, but if you rent a car, share one with your family, or get a new one, you probably forget. Here's an easy way to always know whe...In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1.12.12. I will also discuss what type of tank I would use for...

This video was informative. Unfortunately, he did not include a single scout plane design or even a design that included scout cameras. I realize that everything in this game is a trade-off and most people do not build them, but when I am Italy and planning to invade Gibraltar or the UK or USA or even Turkey or Spain for that matter I want as much info on the enemy strength as I can get and ...Pretty sure HOI V hasnt been released yet but we got HOI IV. Enought with the jokes I would recomened the great war redux mod ontop of the noraml great war one because redux has amazing focus trees, and I would recomend using 7/2 because the AI makes blocks of infantry. 1. Award. Hey i'm a casual HOIV player trying to get a bit better about ...…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. The Soviet meta is very stale. You are so strong you can reall. Possible cause: #heartsofiron4 #hoi4 #bybloodalone #shorts.

The two major divisions of economics are macroeconomics and microeconomics. Macroeconomics is the branch of economics that deals with the behavior of an entire community or country...Current Favorites. "This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn hoi4 mod. The 1.9 update is the latest and largest update to date for md and has dramatically changes military yet again. This guide covers some general tips, advise, but at its core gives you armored ...Dec 11, 2022 · The optimal division design in Hearts of Iron 4 depends on the terrain and combat width restrictions. Different division templates cater to specific purposes, from defense to anti-tank to speed.

November 9, 2023. There might be no country in Hearts of Iron 4 that is in a worse situation than Poland. Stuck between the two greatest powers of the time, Poland will most likely end up partitioned and erased. If you want to play as Poland in HOI4, you will need a lot of preparation. You will also need to be ready to fail a lot.The Templates. The 14/4. Template 2.1: Basic 40 width "14/4" offensive infantry. High-output and low-cost. Uses: If you're going to attack with infantry, this is the division to do it with. It has a decent HP:IC ratio, and enough concentrated breakthrough and soft attack to really get you places.

Meta still seems to hold true for 40 width not 20s anymore. 40 AA Tanks have a heavy debuff to some of their combat stats, and shouldn't be used this way if the intent is just to get Hardness into a division. Use a mix of troop types based on the role you have planned for the division (I delve pretty deep into mixed divisions since this is actually Combined Arms Warfare in real life, and not AT ALL ...New comments cannot be posted and votes cannot be cast. 9/1, 9/2, 9/3 are probably the best now. My recommendation is to add engineers, sup arty (you can never have too much soft attack) and sup aa. 9/1s, with engineers, support aa, support art and medium flame tanks (if you can afford it) 15/4s are also good if you need something beefier to ... Tank. Division. Add 1 or 2 more armor clicks to the tank and flGo to hoi4 r/hoi4. r/hoi4. A place to share content, ask questi The T-80 Main Battle Tank continued the evolution of T-64 and T-72, adding a gas turbine engine. Explore the T-80 Main Battle Tank at HowStuffWorks. Advertisement Many consider the... The Light Flame Tank Company is the best and most useful Since this is a light tank division you should try getting as much soft attack as possible. It should be quite easy to go over 350 soft attack. You should also increae org, its rarely smart using double as many tanks as motorised. You should go with 42/44/45 width for your tanks and not 31. Division Stats. Whether you're fighting a 13-4-2 inf-art-AA/AT is better against plBUT they will bring down your armor, hardness and brea Can you blow up a car by shooting the gas tank? Find out if a stray bullet to the fuel tank will explode your vehicle at HowStuffWorks. Advertisement On one hand, it seems like it ...my favorite mechanized division template to use is: 6 mech. 2 motorized rocket artillery (not mobile support artillery, the ACTUAL motorized rocket artillery, which is researched on the same tab as mechanized) 1 medium or modern tank variant with enough speed boosts to keep with the mechs. engineer (for the occasional entrenchment and river ... Sort by: AnimeEgirl. •. Best for defence is Fabricensis. MOD. The best combat widths are 10, 15, 18, 27 and 41-45 and I have maths to prove it. Meta. TL/DR: I did some math to determine the best combat width in the new system. 10, 15, 18, 27 and 41-45 seem to be the best. EDIT: I made a mistake, the maximum penalty is 33% not 30%. It is now corrected in the pdf and the graphs.Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s. That is the sweet spot for org/dmg ratio. Use less artillery if your industry can't produce that much e.g. 9/1s. 3. [deleted] • 7 yr. ago • Edited 7 yr. ago. For Japan th[A good medium tank division can smash throughSPGs have awful stats/width, which is the main efficiency meas Current "meta" is to use 20 width division of 10infantry + engineer support to hold the line, then push with your choice of 40 width divisions which have "real" equipment, whether that be something like 13/7 tank/motorized (medium or heavy tanks) or 14/4 infantry/artillery (use this one if you're playing a low mil factory minor), plus appropriate supports like artillery and engineer.