Idea eu4

Let's start with some disclaimers. First of all, while this g

Shun is a nation in North China. It is playable in historical dates starting from 1643, but can be formed due to rebellions, as part of a war settlement or as a peacefully released vassal. In 1444, Ming controls Shun's core provinces.Russia doesn't really do much vassal and subject play except right at the beginning from what I can recall. Trade ideas is a good option, but later on when you've done a lot more Conquest east and have a lot of trade to funnel into your territory. Though since Russia accumulates so many trade companies, Idk if trade is even worth since you'll ...

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When you sell a property, the IRS expects you to pay taxes on the proceeds. The time you keep the asset determines how much you are taxed. Investment property tax on long-term capi...Keicho Embassy. −5% Technology cost. Intensive Domain Development. −10% Development cost. Ambition: +15% Global trade power. Date is a OPM in Japan (region) .The country gets the modifier "Brilliant Diplomat" for 10 years with the following effects: +1 diplomatic relations, −5% aggressive expansion impact. Enabled if: The country is Catholic, but not the Papal State : He can serve God! The country gains 20 papal influence. Enabled if: The country is Orthodox:773 votes, 119 comments. 352K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game…You can take exploration, but if you unlock a colonist the ones from your missions disappear. If you plan on getting scandinavian national ideas and abandon the danish, i would recommend inno+quality for crazy infantry, 45% infantry combat ability. Can't go wrong with exploration.The country gets the modifier “Brilliant Diplomat” for 10 years with the following effects: +1 diplomatic relations, −5% aggressive expansion impact. Enabled if: The country is Catholic, but not the Papal State : He can serve God! The country gains 20 papal influence. Enabled if: The country is Orthodox:gets the event ‘New Traditions & Ambitions’, unless it has custom ideas. gains a permanent claim on all unowned provinces in : Switzerland area; Romandie area. becomes a republic, unless it's a theocracy or is revolutionary. enacts the tier 1 government reform 'Autonomous Swiss Cantons', unless it's revolutionary.This idea is tailor made for the problem, eliminating all religious tolerance penalties. Until then, Balkan expansion may be more easily done using an Orthodox vassal or two. Bulgaria is a particularly good one (released from bordering Ottoman land), since it lies in the middle of Balkan territory and has a core creation cost bonus.Divine idea group events [1] are the part of the idea group events which require to have unlocked the divine idea group .Background: I recently played eu4 since getting all the (remaining) expansions from the humble bundle, and tried out Mongolia. Discovered that on top of the great horde mechanics, they have great national ideas, really cool missions (permanent claims all of Asia nearly, much of Europe) with permanent bonuses. They also have an event to really help destroy Ming.Incan ideas. Inca is a formable nation in South America. It can be formed by non colonial nations that are either within the Andean culture group, or have Caran or Chachapoyan as their primary culture. Once formed, it will be the dominant power in the Andes, with no other notable neighbours until the Europeans arrive.So we have 3 ideas, which you should definitely take. Diplomatic: So you can expand more easily in the HRE. Helps reduce AE faster, more Diplomats for improving relations faster and is in general, a very good idea set. Diplomatic technology cost reduction is good too. Administrative: Core creation cost is very good.Espionage Ideas in Europa Universalis 4 allow players to boost their diplomatic abilities by increasing spy networks and detecting enemy spies more efficiently.; Administrative Ideas focus on ...6 days ago · Breaking free from Burgundy. Holland starts in a Personal Union under Burgundy, which restricts them from making allies and declaring wars. Strong nations such as France and Austria tend to rival Burgundy from the start of the game, so Holland can reliably ask for support of their independence. The choice now is to either declare an ...A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. ... For ideas: starting with defensive mainly for the morale and the attrition reduction in the end is a solid choice. You can also take humanist (it goes very well with the dutch ideas) as the first one.Brittany is a rich and fertile land with much potential for development. The capital of Nantes has seen grand reconstruction efforts following a bloody succession war and currently stands as one of the major Atlantic port cities. The port of Brest meanwhile would make an ideal naval dockyard, being both a sheltered natural harbour and strategically located to intercept both French and English ...And their ideas are the best in the whole of Japan. Great military with good diplomacy and -10% idea cost, in my opinion the most well rounded set out there, definitely better than Japan national ideas, unless you want to go colonial (which tbf you can still go with Usuegi ideas) and on par with Oda, if not for the siege pip and ccr.Hindustan is a formable country representing a unified India under native Muslim rule. Despite the name, only Muslim states may form it ( Hind is the Persian name for India, from Avestan Hapta Hindu, meaning "Seven Rivers." Hence "Hindi" is an ethnic and geographic identifier, not a religious one. The suffix -stan means place/land in Persian).The Many Thrones of the Plantagenet. +50% Chance of new heir. −10 Years for personal union integration. Reformed Angevin Infantry. +10% Infantry combat ability. The Seneschal of France. +15% Governing capacity modifier. Rule of the Plantagenet. +1Yearly devotion.Incan ideas. Inca is a formable nation in South America. It can be formed by non colonial nations that are either within the Andean culture group, or have Caran or Chachapoyan as their primary culture. Once formed, it will be the dominant power in the Andes, with no other notable neighbours until the Europeans arrive.You didn't mention the best part of the Diplomatic idea group: reduced stability hits from diplomatic actions. Perfect for Austria because it makes hunting for PUs much easier because you can cancel the marriage with only a -1 prestige hit if they get an heir. 9.Idea 2: it's also free money. Idea 3: vital to a loan-focused strategy, useful for anyone. Idea 4: same as idea 3. Idea 5: lower autonomy across the whole empire is really helpful, especially before Age of Absolutism when you use Raise Autonomy to fight unrest. Ideas 6 and 7: see Ideas 1 and 2.

Aristocratic ideas. Redirect to: Idea groups#Aristocratic. Retrieved from " ". This page was last edited on 27 November 2014, at 07:28. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted. About Europa Universalis 4 Wiki.May 20, 2024 · It was last verified for version 1.35. A tradition of our court, the powerful and influential members of the state have gathered once again at the [Root.GetAdjective] court. The day is spent with the resolving of court and country related issues while the night ends in a ceremonial court festival before.Quantity: Quantity is an amazing idea group for small nations, especially if you have big neighbours or want too chain wars. Quantity is how you have enough manpower in your tank to sustain constant war. Economic: To build a power base, Economic offers a lot to you. It helps you develop and makes your economy very good very quickly in the early ...R5: Made an updated tierlist for EU4 Idea Groups as of 1.31, which anyone is welcome to use here! I'm posting this one as an update to my old one because I received some really valuable feedback and suggestions in the last thread you can find here which I wanted to take into account.

Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3I'm hoping that with enough money and mercenary ideas, a quality standing army is irrelevant for the Netherlands in this patch, but I've not tested this yet. After that, I'm not sure in which order ideas should be chosen, but possible sets with good policies are: trade, expansion, economic, plutocratic, naval/maritime (mainly for policies ...…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. This is the 15th of a series of discussion on the idea groups. The. Possible cause: +2 promoted cultures idea is critical to getting a golden age at the age of Absol.

Defensive ideas make a fantastic early military idea group, as stacking with Elan, your morale will be unmatched. Administrative ideas are an almost automatic pickup as any nation, lowering coring costs. Diplomatic ideas are great if you plan on going for emperorship of the HRE. Trade ideas to supplement your income. 9.So we have 3 ideas, which you should definitely take. Diplomatic: So you can expand more easily in the HRE. Helps reduce AE faster, more Diplomats for improving relations faster and is in general, a very good idea set. Diplomatic technology cost reduction is good too. Administrative: Core creation cost is very good.Trade value represents the monthly sum of locally produced and incoming trade goods in a trade node. Trade value is generated from the quantity and price of produced trade goods in each province. All provinces pool their trade value into the total trade value of their associated trade node.

Effects. The country: becomes the Roman Empire.; gains 50 prestige.; gets the event ‘New Traditions & Ambitions’, unless it has custom ideas.; if Domination is active : . Unlock the Roman Empire and Roman Republic government reforms; if the nation is not revolutionary : Enact the Roman Empire government reform if the nation is a Monarchy …This is the 15th of a series of discussion on the idea groups. There are regularly questions of people playing a new nation and wondering what ideas they should take. We'll be compiling a general resource for people to look at the strengths and weaknesses of the idea groups, and recommendations of what kind of nations they go well with and ...Court idea group events [1] are the part of the idea group events which require to have unlocked the court idea group .

Indeed Portuguese sailors might one day circ May 1, 2023 · For Muslim countries that either are in the Dravidian culture group or have Marathi primary culture. Traditions: +10% Cavalry combat ability. +1 Max promoted culture. Legacy of the Bahmani Sultanate. +1 Yearly devotion. Promote Deccani Regional Identity. −10% Idea cost.Idea groups for Serbia? BarskiPatzow. Dec 8, 2015. Jump to latest Follow Reply. I started a new game with Serbia, last one was good but I took Espionage to try new stuff with it and I must say it is still not good enough.... EU4 proably has too many possibilities and situational playThis guide is meant for single player. In Apr 23, 2023 · Idea group events. Please help with verifying or updating older sections of this article. At least some were last verified for version 1.32. Idea group events [1] rely on the country having unlocked the relevant idea group. Every five years there is a chance of one of these events happening.Start going hard into militairy ideas. Best choice depends on policies but avoid defensive and qaunity. Build trade company investment for force limit if you need more. Defensive only give morale. once you have 2 under your belt and policy active it is time to betray (hopefully) the castillian (maybe) or the spanish. In 1444, Denmark starts as the leader of the Kalmar Unio Achievements. An Industrial Evolution. As Great Britain, own all of England as core provinces and have at least 25 development in each province there. Anglophile. Complete all English and British missions. One Night in Paris. Start as England, own and have a core on Paris (do not form another country unless it's Great Britain).Plutocratic ideas - Europa Universalis 4 Wiki. Plutocratic ideas. Redirect to: Idea groups#Plutocratic. Retrieved from " ". This page was last edited on 8 June 2014, at 17:00. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted. About Europa Universalis 4 Wiki. The 10% tech cost reduction helps a lot in staying upAdvice on England/Great Britain ideas. I want to play an England gaOtherwise quality and offensive are your best choi Brittany is a rich and fertile land with much potential for development. The capital of Nantes has seen grand reconstruction efforts following a bloody succession war and currently stands as one of the major Atlantic port cities. The port of Brest meanwhile would make an ideal naval dockyard, being both a sheltered natural harbour and strategically located to intercept both French and English ... Diplomatic is in terms of utility much better than Inf Novgorod was the original capital of the Rus, until it was transferred to Kiev in 882. After the Novgorodian uprising of 1136 against its prince, Vsevolod Mstislavich, a unique form of government, known as "boyar republic" or "merchant republic", was established in the city. The Novgorodian republic gradually expanded north and east, and ... Advice Wanted. I'm checking out what playing [Go to the game files for EU4 (found in your Steam folder in yIn general, economic - quality - offensive works for most nations. Apr 25, 2024 · The Risorgimento. −10% Aggressive expansion impact. Ambition: +15% National tax modifier. is a nation in the . Historically it came into existence when the Duke of Savoy acquired Sardinia in exchange for Sicily in 1720, and was the precursor state to the unified of today. Form Sardinia-Piedmont. Form Sardinia-Piedmont Diplomatically.